3D M142 HIMARS Multiple Rocket Launcher model

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3D M142 HIMARS Multiple Rocket Launcher model

Created: Apr 4, 2024

Updated: Apr 4, 2024

ID: 406311

3D M142 HIMARS Multiple Rocket Launcher model - Features Image 1

Rocket artillery HIMARS multiple rocket launcher which carries tactical rockets or one MGM-140 ATACMS missile on the Medium Tactical Vehicle (FMTV) heavy duty wheeled truck and can launch the combat rocket missiles.

For modern military rocket systems, American tactical ballistic missiles, US modern rocket surface-to-surface missiles, heavy transport engineering, military army heavy duty transport, U.S. military transport, military heavy carriers, army heavy transport, truck vehicles, rocket missiles, surface launched rockets, or rocket artillery promotional projects.

  • Realism
  • High quality, fully textured 3d model
  • Ready to using in game engines Unity and Unreal
  • Ready to subdivide if necessary. Minimal polygons density
  • Realistic Arnold render used scene in Maya.
  • Optimal polygons density.
  • 12 UDIM Textures 4096 px 
  • Baked Textures from High Poly model created in Zbrush to Low poly in Maya (highpoly version included) 

- All programs source files are included, and you can easily customize and create high poly model.

Polygons:

511 190 polygons.

  • *Maya scene included with arnold render setup
  • *High, Medium and low poly subdivision level model in Zbrush included
  • *Substance Painter project included

Textures (*.png) - 4096 x 4096 px - BaseColor, Metalness, Normal, Roughness

  • Originally modeled in Zbrush and Maya, Baked Textures and Textured in Substance Painter
  • Photorealistic Arnold 5.2 rendered Maya scene
  • Fbx files
  • Obj files 
  • Preview images rendered with Iray and Arnold
  • Textures created in Substance painter.
  • aiSkyDomeLight HDR based light system in the Maya scene.
  • Arnold render materials and shaders: aiStandartSurface, AO, AO_Wireframe.
  • Layered render setup in Mays scene.
  • Logically composed UV Maps and UDIM maps sequence.
  • Zbush project with high and low poly subdivision level included, for generate your own variations the model. 
  • Substance Painter project included.
  • Animated rotate top part rocket system 

Product archives include all source files, scene and textures:

  • All (all files in one archive)
  • Maya (Maya scene with Arnold render scene, render layer setup, light system and all kind of textures)
  • Fbx (Fbx file with material info and textures)
  • Obj (Obj file with material info)
  • Zbrush (Original sculpt with subdivided layers with low, medium and high detalization)
  • Substance (Substance Painter project for textures customization)
  • Model is built to real-world scale;
  • No special plugin needed to open scene;

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